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Career Possibilities

The Open Window’s multi-disciplinary approach prepares students for a wide array of careers in the creative industry.


Visual Communication

  • Graphic Designer:
    Is responsible for the creation of the visual representation of a company, brand or campaign’s identity. This includes the design of logos, corporate identities and accompanying stationery. Graphic Designers are also involved in layout, photo manipulation and the creation of advertisements.
  • Advertising Executive:
    Combines creativity with sound business practice to market a product through the management of client accounts. The success of a marketing campaign relies on the integration between the financial, sociological and psychological considerations of a project.
  • Editorial Designer:
    Is responsible for the layout of images and text of magazines, newspapers, websites, mobile devices and other formats. It involves the placement of elements in a manner which displays artistic flair and emulates the basic principles of the publication.
  • Packaging Designer:
    Specialises in the design of packaging material for a variety of products in both a functional and aesthetically pleasing manner.
  • Commercial Photographer:
    Commercial freelance photographers who deliver work for magazine publishing, ranging from food-, architecture-, portrait-, fashion-, beauty-, automotive- and travel photography, depending on the nature and target market of the magazine.
  • Storyboard Illustrator:
    Visualises and illustrates important moments in the narrative of a TV commercial or film production.
  • Professional Image Retoucher:
    An image retoucher is responsible for the post-production of photographic images for both print and digital media (magazines, web-based, large scale advertisements, etc), ranging from basic corrective to advanced manipulative editing.

Student Work:


  • Art Curator:
    Oversees and organises art and design exhibitions, provides guided walkabouts, compiles the exhibition catalogue and draws visitors to the exhibition.
  • Art Historian:
    Career in art galleries, as well as various careers in the academia, including teaching and research.
  • Museum Curator:
    Organises, evaluates and assembles the art and design collection of a museum; compiles a catalogue of the works; and writes copy for various platforms about the works on display in the museum.
  • Brand Manager:
    Creates a brand identity for companies and clients; conducts market research; oversees the creative process, including all communication media (TV advertisements and copy).
  • Brand Consultant:
    Maintains a company’s brand identity and image; evaluates the manner in which the public perceives the brand and reinvents or focuses the brand identity accordingly.
  • Copy Editor:
    Rewrites copy, initiates changes to existing copy, ascertains the factual information of the copy, examines the copy for language, grammar and punctuation, and maintains a consistent style throughout the copy. Copy Editors write for various visual communication platforms, including web-based media, mobile or print platforms.


  • Interactive Designer:
    Interactive Designers are critical thinkers with a good design sense, who create the overall look and feel of a wide range of interactive communication products.
  • User Experience Designer:
    UX designers are critical thinkers with a good design sense who design solutions to improve how people interact with websites and products with the goal of creating an optimal user experience.
  • Interaction Designer:
    Interaction designers are critical thinkers who design the structure of behaviour for human interaction with software and products to facilitate better human/user experience.
  • Mobile Application Designer:
    Mobile application designers are critical thinkers with a good design sense and strong technical background who design systems and interfaces for mobile applications.
  • User Interface Designer:
    UI designers have a good design sense and strong technical background and are responsible for designing interfaces for a variety of applications, such as websites, computer programmes and applications for smart devices.
  • Retail Designer:
    Retail Designers create 3D designs in stores to capture the customers’ eye and promote products and services.
  • Product Designer:
    Product Designers design most things we use in our day-to-day lives, from chairs and cutlery to clocks and computers, with the aim to improve the way existing products work and look.
  • Packaging Designer:
    Designs cost-effective packaging for products or goods from conception to completion, which includes testing prototypes and materials.

Student Work:



  • 3D Animator:
    Creates digital animations using specialised 3D software. Productions range from corporate, advertising to entertainment media.
  • Character Animator:
    Similar to a 3D Animator, but with specific focus on narrative-/performance-based animations. Character animators often work as part of a larger production team comprised of other 3D specialists.
  • Concept Artist:
    Concerned with creating the look and feel for digital productions. They are often keen illustrators or digital sculptors that develop ideas into visuals for films, video games, animation or comic books.
  • Layout Artist:
    Takes direction from storyboard artists and directors to create virtual environments while incorporating both 2D and 3D skills. Layout artists will often work within a team of 3D artists on large productions.
  • 3D Specialist:
    Specialists form part of a larger production team. Disciplines like modelling, texturing, lighting, rigging and rendering, to name a few, are all areas of specialisation within 3D Animation. A 3D Generalist is someone skilled in all aspects of the production pipeline.
  • 3D Visualiser:
    isualisers create presentations for various industries, such as product design and manufacturing, architecture, military, mining or medical industries. These presentations could also include interactive virtual simulations.
  • Game Designer:
    Creates the visual elements of a game, such as characters, environments, game objects and user interface components. Game Designers start by developing concept art and game ideas into a playable prototype that looks and feels like an actual game. Typically the next phase of the game production would require the input of a Game Developer or additional programming skills.
  • Compositor:
    Edits and composites multi-layered audio-visual content for digitally enhanced film and television productions.
  • Special Effects Artist:
    Generates special effects for digitally enhanced film and television productions. Special effects artists will often work closely with compositors and animators to achieve the optimum results for large productions.
  • Cell Animator:
    Hand-drawn animation in the old tradition of animating directly onto cell/paper. This is incorporated with digital technology to make the workflow easier. Can be applied to entertainment, music videos and advertising.
  • Film/TV Editor:
    Edits and supervises post-production audio-visual content for film and television.
  • Corporate Filmmaker:
    Conceptualises and realises audio-visual content relevant to the needs of corporate businesses.
  • Sound Designer for Film & TV:
    Designs and assembles all the audio components of an audio-visual project from music to voice-overs and completes the final mix.

Student Work: