The Open Window makes use of contact education through the following modes of instruction – formal guidance and critiques on practical project executions, workshops, lectures, tutorials, practical workplace experience and independent self-study.
Each module starts with a detailed brief that provides the necessary project guidelines.
Specialists, who are active in the design industry, ensure hands-on, up-to-date education and training in a creative and structured way.
English is the medium of instruction and the assumption is that all students are able to communicate in English.
Full-time / Part-time Students
Students may enroll for any level on a full-time or part-time basis.
Full-time students complete a level over one academic year, while part-time students complete a level over two academic years. The course content is exactly the same. Part-time students may attend any available class; they are not limited to after-hours classes.
Terms, Semesters and Classes
The academic year consists of four terms of approximately eight weeks each.
All subjects are based on a year-course approach. Elective modules and software workshops are presented on a modular basis.
Foundation students attend a two-hour class in each subject once a week.
Major subjects on second and third year-level are presented during four-hour timeslots.
Classes are presented between 08:00 and 18:00.
Evening classes (from 18:00 - 20:00) will be presented ONLY in Level 1 subjects – provided that at least five students register for that class. We will only be able to confirm that a class will continue at the end of January.
Progress and Qualifications
Students have to complete at least 120 credits at each level before proceeding to the next level.
Academic credits accumulate and a total of 240 credits are required to obtain the Diploma in Visual Communication and 360 to obtain the BA Degree in Visual Communication Design.
The compulsory internship programme at recognised companies in the visual communication design field enables senior students to participate in real-life design projects.
This helps them gain valuable insight into the day-to-day practice of a design, animation or video studio.