
Open Window. Open World. Now What?
The industry isn’t a ladder. It’s an open world. Here’s how to play it.
Most people think the creative industry is a ladder. Get the right internship, climb the right rungs, land the right title.
It’s not. It’s an open world. It’s packed with agencies, startup studios, dev houses, in-house teams, freelance gigs, and roles that don’t have names yet. Nobody ends up where they planned, and the most interesting careers are the ones that wandered.
In this hands-on 3-hour session, OW alumnus and product designer Paul Loots walks you through five versions of a creative career he’s actually lived, then drops you into the middle of your own. Expect industry scenarios, honest stories, zero corporate career advice, and at least one moment of “wait, that’s allowed?”
Walk in uncertain. Walk out curious.